How many units will the XBox One and Playstation 4 ship?
APU 13: Indirect data leads to connected dots
One question on everyone’s mind is how many systems will the XBox One and Playstation 4 ship in the first year?
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One question on everyone’s mind is how many systems will the XBox One and Playstation 4 ship in the first year?
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There has been a lot of talk about game bundles and the new R-series GPUs lately and AMD just put it to bed with Battlefield 4.
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In early September Intel released an updated driver for the HD 4600.
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AMD has been ramping up their tools effort of late to support GPU compute on the server side and today it is Java’s turn again.
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Comparisons have even been made to such GPU legends as Nvidia’s GTX 480 or the FX 5800 Ultra.
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It is spring in Australia and as you know that means it is AMD roadmap time once again along with four new offerings.
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The SD card association just announced a new spec called UHS Speed Class 3 for SDHC and SDXC cards.
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Security is said to be a fundamental feature of the PS4 and XBox one so how well do they do against sidechannel attacks?
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TSMC was showing off two wafers at Techcon, a production 20nm SoC and a pre-production 16nm without any qualifiers.
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As we told you back in July 2013 Dan Vivoli is leaving Nvidia. He made it official with the following note: It was a chilly morning on December 1, 1997, when I pulled into the parking lot at 1226 Tiros …
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ARM is releasing two new GPUs today called the Mali-T720 and Mali-T760 both based on the Midgard architecture.
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AMD is announcing their newest GPU called Hawaii or R9 290X today, say welcome to the Volcanic Islands (VI) Family.
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Nearly a month after the Hawaii event the launch day of AMD’s Radeon R9 290X graphics card is finally here.
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Even before the Playstation 4 is out there are credible rumors about it’s replacement that suggest Sony is going down a radically different path this time.
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Microsoft, on October 14, released a blog post to further push Direct3D, while officially turns down Mantle. This blog post comes as a follow-up to AMD’s announcement of Mantle, a “console-like” low-level API for PC game development, during AMD’s GPU14 …
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