Microsoft adopts Mantle but calls it DX12
GDC 2014: Completely different because it is not called Mantle, just ask MS PR
Just as SemiAccurate predicted months ago, Microsoft has adopted AMD’s Mantle but are now calling it DX12.
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Just as SemiAccurate predicted months ago, Microsoft has adopted AMD’s Mantle but are now calling it DX12.
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Microsoft’s XBox One is in a far more dire situation than people realize. Why? In a word, demand.
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Today at the Mobile World Congress AMD announced that retail customers will see Bluestacks’ Android emulation software preloaded onto select systems.
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One of the more interesting products to come out of this year’s CES is ASUS’s mutliOS Transformer Book Duet TD300.
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Windows has failed, PCs are dead, and the misery that is Windows 8 is to blame but why?
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Last week SemiAccurate told you how the XBox One fared against sidechannel crypto attacks, today the PS4 goes under the sensor loop.
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Stashed away at a booth in the experience zone of AMD’s Developer Conference was a demo of the company’s wireless display technology.
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One question on everyone’s mind is how many systems will the XBox One and Playstation 4 ship in the first year?
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Security is said to be a fundamental feature of the PS4 and XBox one so how well do they do against sidechannel attacks?
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Microsoft has failed and while some think it is blissfully ignorant of that fact, the XBox One shows that the company is indeed aware of it’s plight.
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Even before the Playstation 4 is out there are credible rumors about it’s replacement that suggest Sony is going down a radically different path this time.
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Microsoft, on October 14, released a blog post to further push Direct3D, while officially turns down Mantle. This blog post comes as a follow-up to AMD’s announcement of Mantle, a “console-like” low-level API for PC game development, during AMD’s GPU14 …
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The Kinect sensor in the upcoming XBox One uses a clever way of measuring depth, but what problems arise from it?
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SemiAccurate went over Microsoft’s XBox One SoC in great detail, now it is time to take a look at the Kinect sensor.
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AMD’s GPU14 public presentation had one big surprise at the end called Mantle, and it will change gaming.
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