Intel updates height field rendering algorithms
IDF 2012: Better and faster than the old way
Working with some academic researchers, Intel has come up with a new and better way of doing height field rendering.
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Working with some academic researchers, Intel has come up with a new and better way of doing height field rendering.
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Intel has talked about the MIC/Phi architecture, but what are the specs?
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Intel – logoWe know about Haswell’s massive shader count, and we know why it has them, but what is Crystalwell exactly?
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Haswell may have the shaders to be a graphics monster, but it isn’t going to use them that way.
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Semiaccurate has learned that Intel intends to do away with DIMMs, DRAM, and any other sort of user addable memory.
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It seems that AMD is having a little bit of a me-too moment in the wireless display category.
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Last year Intel introduced the first products based off of its proprietary Thunderbolt interface.
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Things are becoming clearer about the GPUs in Haswell, especially in the lower end parts.
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As we found in our testing back in late April, Intel certainly delivered on the raw performance front. But the drivers for the HD 4000 were still lacking.
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After years of anticipation, Intel is finally giving us more information about the Larrabee/Knights Corner/Phi architecture.
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Thecus was showing off two lines at Computex, the evolutionary Vision, and the more comprehensively updated Toptower.
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Looks like HP kicked Oracle from the courtroom to the gutter, but somehow still lost the overall war.
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LSI may have bought Sandforce, but at Computex, all that changed was the odd sticker and logo.
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This is where the second part of Intel’s spending comes to bear, they bought or promised to buy 15% of ASML.
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Intel’s investment in ASML last week has massive implications for both Intel and the rest of the industry.
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